ranjank Posted August 15, 2011 Share Posted August 15, 2011 (edited) Hi I am new to Houdini , I am getting problem while simulating FLIP Liquid it doesn't interact properly with active rigid body ,particle are colliding with it, but when i am making rigid body density less than 1000 it doesn't float,there is no position change due to particle hit are there any problem with my file or FLIP solver doesn't interact mutually with active rigid body ????? RanjanK Edited August 15, 2011 by ranjank Quote Link to comment Share on other sites More sharing options...
DanBode Posted August 15, 2011 Share Posted August 15, 2011 On the flip solver in the Projection tab try turning up the Feedback Scale parameter. 1 Quote Link to comment Share on other sites More sharing options...
ranjank Posted August 21, 2011 Author Share Posted August 21, 2011 thanks DanBode for help.................. Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted January 20, 2017 Share Posted January 20, 2017 AAAAAAAAAAAHHHHHHHHHH YEEAHHH! THIS POST IS THE SOLUTION FOR A VERY MISTERIOUS BEHAVIOR, THANKKKKKKKKSSSSSSSSSS YOUUUUUUUUUUUUU!!!!!!!! GOD BLESS YOU, DANBODE! 1 Quote Link to comment Share on other sites More sharing options...
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