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explosion shading problem(freq,noise size)


cloudfx

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I am changing my field and mod(noise) under Modifiers tab and applying them under Fire tab.

Watched Masterclass:Pyro from 2009 , fire shading but with changing the ramp and freq , octaves noise type, it's not giving me the right result. making freq value to be like 0.01 is not making the noise pattern to grow bigger at all.

hip file, you might have to turn off 'load from disk' under pyrofields of lowrespyro.

explosion_jyoo_v04.hip

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