mergen Posted November 24, 2011 Share Posted November 24, 2011 Hi all ! I'm new Houdini I've fractured object .but it's not like my idea .. i think ( if there had one box and sphere , I'll need some center break, little bit smoke....) it something like this . and i tried more but it's my bad .. but i can't. anyone help me.. Quote Link to comment Share on other sites More sharing options...
Annon Posted November 24, 2011 Share Posted November 24, 2011 I'm not quite sure what you're after I'm afraid, but the best place to start is the Houdini help. There is a fracture example scene (a few actually, both pre-fracture and auto-fracture). Try this: http://www.sidefx.com/docs/houdini11.1/nodes/dop/rbdfracturedobject Quote Link to comment Share on other sites More sharing options...
mergen Posted November 24, 2011 Author Share Posted November 24, 2011 Thanks for your replay..! I tried more and i can't you attache some e.g files, sorry. I'm thinking more but I can't write it English so i'm so sory.. guy Quote Link to comment Share on other sites More sharing options...
Annon Posted November 24, 2011 Share Posted November 24, 2011 The examples are at the bottom of the page: http://www.sidefx.com/docs/houdini11.1/nodes/dop/rbdfracturedobject#examples Quote Link to comment Share on other sites More sharing options...
sparkChan Posted November 24, 2011 Share Posted November 24, 2011 I don't think this is what you want, but maybe I think you can use the "cluster" attribute to control which pieces break, which pieces are the whole. Quote Link to comment Share on other sites More sharing options...
3dbeing Posted November 25, 2011 Share Posted November 25, 2011 Perhaps you are wanting the varoni fracture sop to control the fracture more. Quote Link to comment Share on other sites More sharing options...
mergen Posted November 29, 2011 Author Share Posted November 29, 2011 thanks guys, I found it How to do it .. voronoi Fracture is well for my work.. Quote Link to comment Share on other sites More sharing options...
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