NicoZ Posted November 25, 2011 Share Posted November 25, 2011 Hi, I wanted to share my last mini-project which objective was to learn to do flames with PyroFX. Quote Link to comment Share on other sites More sharing options...
Ezz Posted November 25, 2011 Share Posted November 25, 2011 Very nice :-) Bring forth the marshmallows. Quote Link to comment Share on other sites More sharing options...
Netvudu Posted November 25, 2011 Share Posted November 25, 2011 Well, that´s pretty cool. Even if H12 will change benchmarks, what simulation/render times were you getting? Quote Link to comment Share on other sites More sharing options...
NicoZ Posted November 25, 2011 Author Share Posted November 25, 2011 (edited) Well, that´s pretty cool. Even if H12 will change benchmarks, what simulation/render times were you getting? Gracias Javier, Erik, The simulation for the fire took about 20 hours at 400 subdivisions Render of Camera 02 (the closer one) 200 frames: Scenario (Pixel Samples 8, motion blur, dof, shading quality 3, 720p) - ~45 minutes per frame Fire (Pixel Samples 3, no MB, no dof, shading quality 4, 720p) - ~25 minutes per frame My setup: i7 950 at 4.07ghz 12gb at 1400mhz asus rampage 3 extreme hdd 7200 caviar black Edited November 25, 2011 by NicoZ Quote Link to comment Share on other sites More sharing options...
NicoZ Posted November 29, 2011 Author Share Posted November 29, 2011 Here is a breakdown: Quote Link to comment Share on other sites More sharing options...
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