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Quaternion


Macha

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Out of curiosity and interest, does anybody know a code or an algorithm or an explanation of what the vector4 quaternion(float angle, vector axis) does internally?

I'm trying to replicate it.

Edited by Macha
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I like this page:

http://www.euclideanspace.com/maths/geometry/rotations/conversions/angleToQuaternion/index.htm

I am not gonna try to explain it with my own words. Thinking Quaternions makes my brain boil after a while.

EDIT: Posted wrong url a couple of times but this should be the correct one describing axis angle to quaternion.

Edited by Erik_JE
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