abvfx Posted January 5, 2012 Share Posted January 5, 2012 (edited) Hey there, My attribute knowledge has failed me. Im sure you guys can help. Basically im trying to find a way to transfer the point position of one object to another using a painted attribute as a mask. I can do the first part pretty easily but based of a painted attribute is what gets me. It seems like it should be super simple, but i am simple minded Edited January 5, 2012 by phrenzy84 Quote Link to comment Share on other sites More sharing options...
rafaelfs Posted January 5, 2012 Share Posted January 5, 2012 Hi, I hope I'm understanding your question, is the painted attribute going to act as a weight in the point position transformation? If yes I would create a VOP SOP to calculate the distance between the original point's position and the destination, normalize the attribute, multiply it by the distance and add it to the point. If not, I would just group by attribute and then transfer the new position to the group created. Is that of any help? Cheers Quote Link to comment Share on other sites More sharing options...
abvfx Posted January 5, 2012 Author Share Posted January 5, 2012 Yeah that got me going in the right direction. I was indeed talking about a painted attribute acting as a weight. I should have mentioned that both object are essentially identical. I used a subtract (instead of the distance vop) to shape i wanted to get by the original and then multiplied that by the painted attribute from the original and added the result with the original P. Cheers mate. Quote Link to comment Share on other sites More sharing options...
rafaelfs Posted February 1, 2012 Share Posted February 1, 2012 I used a subtract (instead of the distance vop) to shape i wanted to get by the original and then multiplied that by the painted attribute from the original and added the result with the original P. Yeah, I was thinking the subtract, cause the distance VOP only gives you a scalar. with the subtract you get the vector that moves the point from A to B... maybe I should have used another term for "distance" You got it right anyway, that's what matters! Quote Link to comment Share on other sites More sharing options...
Macha Posted February 1, 2012 Share Posted February 1, 2012 Is the object receiving the attribute painted? If so, just multiply by the mask. Quote Link to comment Share on other sites More sharing options...
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