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controling curve normals with vex?


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Try using the Import Attribute VOP and specifying P as your attriibute name.

As for converting a matrix3 to a vector, you could just take some vector say (0,0,1) and multiply it with your matrix3. However, I don't think you will need that for what you want. You can probably just take your next point subtract your current one and normalize.

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To clarify, when you subtract one point position from another, it creates a vector which looks from the second point to the first point, and is the length of the distance between the two points.

By the way, that vop network was already created and can be downloaded here: http://odforce.net/codex/geometry.php

Look for Flo.



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