rohandalvi Posted February 2, 2012 Share Posted February 2, 2012 Hi, I need some help. I need an object to be visible in reflections but be invisible to the camera. I know how to do it in max. You can just go to object properties and turn off "visible to camera". I believe with mental ray, there is a ray switcher material where you can independently control/shade every type of ray, eye/camera, relfection, refraction etc. Is there anything like that in Mantra. with regards Rohan Dalvi Quote Link to comment Share on other sites More sharing options...
rafaelfs Posted February 2, 2012 Share Posted February 2, 2012 (edited) In the OBJ level, you'll find the geometry containers have a tab called Render. The Phantom parameter will do what you want. Now, controlling rays in mantra is totally possible, but you'll have to understand shader building a bit more in-depth. Mental Ray already has those controls implemented and exposed as a shader, in houdini you'd have to build your own for now. Cheers Edited February 2, 2012 by rafaelfs Quote Link to comment Share on other sites More sharing options...
rohandalvi Posted February 2, 2012 Author Share Posted February 2, 2012 Thanks a lot , thats exactly what I was looking for. Quote Link to comment Share on other sites More sharing options...
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