hatrick Posted February 7, 2012 Share Posted February 7, 2012 Hey, How i can get control over the maximum speed of fractured objects in a dopsim. The dragforce somehow does not work for me. Something like a soft speedlimit in particles in dops. Thank you HT Quote Link to comment Share on other sites More sharing options...
asnowcappedromance Posted February 7, 2012 Share Posted February 7, 2012 (edited) have a look at this thread, where I posted a file on how to clamp angular velocity. The same technique applies to velocities. http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=24764&highlight= cheers, Manu Edited February 7, 2012 by asnowcappedromance Quote Link to comment Share on other sites More sharing options...
hatrick Posted February 7, 2012 Author Share Posted February 7, 2012 great ! thank you manu Quote Link to comment Share on other sites More sharing options...
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