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Setting up Camera to track RBD Geo?


slamfunk

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Rivet and use it as a null.

Or, "create points to represent objects" from dopimport and use a position from one of the points. Or average them all together, or centroid(). If it is jiggley, use a chop to smooth it, or get the point positions over frames and interpolate with a fancy setup, or, many ways!

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Rivet and use it as a null.

Or, "create points to represent objects" from dopimport and use a position from one of the points. Or average them all together, or centroid(). If it is jiggley, use a chop to smooth it, or get the point positions over frames and interpolate with a fancy setup, or, many ways!

Thank you very much sir!

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or simply use Fetch Object to fetch RBD's transform directly

you can use normal pointer to DOP object as dopNetworkPath:object_name

e.g.: /obj/AutoDopNetwork:box_object1

it may be a little tricky with auto-breaking geometry

Thanks Tomas. I'm using the set up we made earlier but as you implied the auto breaking of the geometry kind of screws it all up after a certain point.

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