slamfunk Posted February 10, 2012 Share Posted February 10, 2012 Hey guys, i'm trying to track a falling RBD object that will fracture with voronoiparms upon collision with the ground. How can I get my camera to follow the falling geo? I can't seem to find the right parameter for it to look at. Cheers Quote Link to comment Share on other sites More sharing options...
Macha Posted February 10, 2012 Share Posted February 10, 2012 Rivet and use it as a null. Or, "create points to represent objects" from dopimport and use a position from one of the points. Or average them all together, or centroid(). If it is jiggley, use a chop to smooth it, or get the point positions over frames and interpolate with a fancy setup, or, many ways! Quote Link to comment Share on other sites More sharing options...
slamfunk Posted February 12, 2012 Author Share Posted February 12, 2012 Rivet and use it as a null. Or, "create points to represent objects" from dopimport and use a position from one of the points. Or average them all together, or centroid(). If it is jiggley, use a chop to smooth it, or get the point positions over frames and interpolate with a fancy setup, or, many ways! Thank you very much sir! Quote Link to comment Share on other sites More sharing options...
anim Posted February 13, 2012 Share Posted February 13, 2012 or simply use Fetch Object to fetch RBD's transform directly you can use normal pointer to DOP object as dopNetworkPath:object_name e.g.: /obj/AutoDopNetwork:box_object1 it may be a little tricky with auto-breaking geometry Quote Link to comment Share on other sites More sharing options...
slamfunk Posted February 13, 2012 Author Share Posted February 13, 2012 or simply use Fetch Object to fetch RBD's transform directly you can use normal pointer to DOP object as dopNetworkPath:object_name e.g.: /obj/AutoDopNetwork:box_object1 it may be a little tricky with auto-breaking geometry Thanks Tomas. I'm using the set up we made earlier but as you implied the auto breaking of the geometry kind of screws it all up after a certain point. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.