Hello world Posted March 4, 2012 Share Posted March 4, 2012 I emit a particle from fractured pieces.I want to make the particle to stop rotation? could somebody share me a file.I guess we need to use matrix rotate or something in vops.but i dont know how.It would be great if somebody shares the knowledge. Quote Link to comment Share on other sites More sharing options...
Macha Posted March 4, 2012 Share Posted March 4, 2012 You could set the attribute that roates the thing to the zero vector? rot or orient, or N Quote Link to comment Share on other sites More sharing options...
Hello world Posted March 5, 2012 Author Share Posted March 5, 2012 (edited) Hi I dint manually rotate by myself. I have the pops from the points of a fractured rbd sim.Since my shards are rotating,the particles are also following the same motion Edited March 5, 2012 by Hello world Quote Link to comment Share on other sites More sharing options...
J.Santos Posted March 5, 2012 Share Posted March 5, 2012 I might be wrong (sorry in advance... ) but Peter Quint particle tutorial "falling (or something) leafs" addresses a similar problem... stop the rotation when they hit the ground... he also explains in length some differences in rotation/ways to stop them... Quote Link to comment Share on other sites More sharing options...
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