evgen Posted March 5, 2012 Share Posted March 5, 2012 Hello. Is it possible to create simple 4 wheels rig in dop? I try many of existing constraints , but this task isn't clear to me. Any ideas? Thanks Quote Link to comment Share on other sites More sharing options...
nord3d Posted March 5, 2012 Share Posted March 5, 2012 (edited) Hi. There was a topic about "car in DOPs": But the example posted there is in old format, so I can not open it properly and so I made my own setup. It is very basic, but I hope, may be useful for something... (Scene in H12) CAR_test01-16(bullet).hipnc Edit: As it turned out, it work with Bullet pretty good, so I replace a .hip file. Edited March 5, 2012 by nord3d Quote Link to comment Share on other sites More sharing options...
evgen Posted March 5, 2012 Author Share Posted March 5, 2012 Thanks, Alexey. Thats what i need. Quote Link to comment Share on other sites More sharing options...
nord3d Posted March 5, 2012 Share Posted March 5, 2012 I'm glad I have could help you. There is a problem for me that I don't know how make local torque force in DOP. When using Uniform Force, like in this setup, it applying in the World Space. So if the car turns, the wheels start to revers. CAR_test01-17.hipnc Quote Link to comment Share on other sites More sharing options...
ivan Posted June 9, 2013 Share Posted June 9, 2013 did anybody ever find a fix for this issue? Quote Link to comment Share on other sites More sharing options...
bloomendale Posted June 9, 2013 Share Posted June 9, 2013 (edited) Here is modified scene: 3ak_CAR_test01-17.hipnc Edited June 9, 2013 by bloomendale Quote Link to comment Share on other sites More sharing options...
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