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Siggraph papers on debris and dust

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I am working on a tool for eficient and realistic debris and dust on impact and fracturing. I allready know few ways to achieve each one of these effects on Houdini but I would like to build a more advance tool and I am looking for Siggraph techical papers on this. It seems there are not many papers on this area, even fewer fro computer graphics and none from Siggaph.

so far I have found and read:

Integrating Mesh and Meshfree Methods for Physics-Based Fracture and Debris Cloud Simulation.
A fast method for simulating destruction and the generated dust

and debris

SPH simulation of debris impacts using two different computer codes

Does onyone knows any paper or research on these areas? Is there any online way to search all past techical paper on Siggraph?

Edited by cparliaros
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