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sparkle in bubbles


steveJB

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Hi all!

Iv created some bubbles which will be rendered at quite a distance and would like to give them a nice sparkle as they tumble around. I have a great deal of small bubbles being birthed from a underwater torpedo so they dance around for maybe 50 frames before rising. Does anyone have ant Vex tips to give it a sparkle - i dont want to use ray-tracing as it will take too long!

Any ideas would be a great help!!!!

steve :blink:

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Ouch! Displacements might take long too, unless you use stamped instances. If you render just your particles with P and N deep rasters you can do a lot of nifty stuff in post. Animate the luminance of the particles and use that as a trigger to randomize sparkle generation or as masks for glows. Just an idea

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