Ankit Pruthi Posted March 10, 2012 Share Posted March 10, 2012 Hi everyone, Just today I was working on a flip fluid simulation and tried caching it. These are the steps i followed: Add a file node after gravity node, and set it to write simulation to disk, and set file compression to on. And then, i pressed the play button and let it cache the sim in specified directory. After this, i set it to read mode. Now the issue i believe i am facing is that the whole DOP network is still evaluated and calculated even if i am loading the sim from disk. So whats the correct way to load it? I went through the help file and seems like it was the right thing to do, but this is the first time i tried caching so i am probably wrong. Would be really helpful if someone could give a basic overview of whats the process. Thanks for your time!! Quote Link to comment Share on other sites More sharing options...
moondeer Posted March 10, 2012 Share Posted March 10, 2012 there are a few ways. here is one of them. see this video at time code 25 minutes. good luck! Peter Quint Smoke: Upres I https://vimeo.com/10193645 Quote Link to comment Share on other sites More sharing options...
jim c Posted March 20, 2012 Share Posted March 20, 2012 I don't think you can do this if you're using the Apprentice version - you need the full Master version of Houdini for sim caching. Quote Link to comment Share on other sites More sharing options...
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