brucegregory Posted November 16, 2003 Share Posted November 16, 2003 We have all been awed by recent theatrical special effects involving flowing water, especially flowing and falling water as seen in a waterfall. Using the new particle sliding abilities of version 6, how would a beginner begin to simulate such a waterfall. Not knowing much, I would guess it has something to do with metaballs for the actual water particles, and then it seems fairly simple to follow along with the particle sliding video tutorial regarding friction and clinginess of particles. Would someone care to enlighten us beginners here? Greg Smith Quote Link to comment Share on other sites More sharing options...
renderfox Posted November 17, 2003 Share Posted November 17, 2003 H-mm... I think waterfall is an effect which does not need slide feature. It can be simulated very well just by using simple particle bounce. But silent river at top - maybe Quote Link to comment Share on other sites More sharing options...
anakin78z Posted November 17, 2003 Share Posted November 17, 2003 We have all been awed by recent theatrical special effects involving flowing water, especially flowing and falling water as seen in a waterfall. What exactly were you thinking of? If you have the Episode 1 dvd laying around somewhere, they actually have a bit of a waterfall tutorial in there. It's probably in the section where they discuss adding new scenes for the dvd. -jz Quote Link to comment Share on other sites More sharing options...
brucegregory Posted November 17, 2003 Author Share Posted November 17, 2003 JZ: I'm not sure which DVD you are talking about. I got my Apprentice edition via download, and then, later, someone pointed me to the download site for the tutorial CD for version 5.5. I didn't see any water examples in there, but maybe I'm not looking in the right place. Greg Smith Quote Link to comment Share on other sites More sharing options...
stevenong Posted November 17, 2003 Share Posted November 17, 2003 Hey Greg, JZ meant the Star Wars Episode 1 dvd. Have you looked at Peter Bowmar's Waterfall Houdini Digital Asset (HDA)? The link is available on the main odforce page. Cheers! steven Quote Link to comment Share on other sites More sharing options...
brucegregory Posted November 17, 2003 Author Share Posted November 17, 2003 Steven: Yes, I did look at it and render some frames, but can't say that I begin to understand what he is doing there. Although .otl's encapsulate a given process and make it portable, they don't really lend themselves to a step-by-step method of learning for those not privy to their methods. Now, for folks that are accustomed to learning by taking something apart, (like their father's favorite radio), and seeing what makes it tick, and can actually learn by doing so, the .otl is just what the doctor ordered. In my own case, I tried taking things apart as a kid, (like my father's favorite radio), and was amazed at all of the beautiful and apparently functional parts inside, but I didn't possess the intuition or the inclination to try, from scratch, to determine what part each transistor and resistor and circuit and magnet played in producing sound from the thing. I can only hope there are other ways of learning this fantastically functional program. Greg Smith Quote Link to comment Share on other sites More sharing options...
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