3__ Posted November 17, 2003 Share Posted November 17, 2003 in Houdini 6.1 is there any way to re triangulate a selection of faces (in a polygonal object) to something like the delaunay method of triangulation, but without subdividing? currently I'm having to do this manually with poly-split (see pic). -cpb Quote Link to comment Share on other sites More sharing options...
Marc Posted November 17, 2003 Share Posted November 17, 2003 Try using the divide SOP to triangulate your geometry. I'm not sure what method it uses though, so if you're looking for a specific method then it may not be correct.. Cheers Marc Quote Link to comment Share on other sites More sharing options...
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