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particle collision problem


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It is working better in H11 but not in H12. If you bypass transformation and set hint in collision pop to static geo then it is working fine.

Yea tried this all ready with static collision worked but not exelent, but what to do if I need dynamic colission object?

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If I open this file with H11, the particle count goes down from 361 to 322 by the 300th frame. In H12 particle count goes down from 361 to 0 by the 300th frame. I dont know if need to have some different settings in H12 to solve this problem.

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