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Animated Fuel, HOWTO?


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Hey peeps, having trouble figuring out how to animate fuel over an object, I suppose more understanding of combustion model would help. I can successfully paint fuel for an initial setup but any attempt to animate attribute doesn't work, thinking it's just some button to hit, I've tried many things including changing paths inside fire DOP and yes set them to Set Always $T and what not, still no luck. Would love any suggestions. I'd be happy if I could figure out how to use fuel and temperature paint setup, end result is to have one object start burning on one side then fire spreads to rest of object and even another object.

Thanks a bunch



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