zhyravetsky Posted April 23, 2012 Share Posted April 23, 2012 hello please tell me how to get the material ID from the loaded geometry? in my case it is necessary to get the ID from the file created in 3ds max, parts of which have different IDs for different textures in VEX Builder I found "Get Primitive ID" node, but it gives not the same value of the ID that was in 3ds max, unless of course it gives that same ID... thanks Quote Link to comment Share on other sites More sharing options...
michael Posted April 23, 2012 Share Posted April 23, 2012 what file format are you using to go from max to Houdini? I'm not sure which ones support material ID... Quote Link to comment Share on other sites More sharing options...
zhyravetsky Posted April 23, 2012 Author Share Posted April 23, 2012 what file format are you using to go from max to Houdini? I'm not sure which ones support material ID... alredy figure out thanks .I use fbx there is a separete material on each part whith ids Quote Link to comment Share on other sites More sharing options...
pawpots Posted April 13, 2021 Share Posted April 13, 2021 On 4/24/2012 at 5:54 AM, zhyravetsky said: alredy figure out thanks .I use fbx there is a separete material on each part whith ids can you share what did you do? Quote Link to comment Share on other sites More sharing options...
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