lijunhong Posted June 2, 2012 Share Posted June 2, 2012 (edited) Hello, everyone.The last two weeks I was using flip simulation of a down from the mountains of the effect of flood, I pulled a long time did not achieve their desired effect. Someone give me advice, a plurality of different initial speeds, different time to launch, and the corresponding force field, or with the body made form appearance, I tried to use RBD that effect is very ugly. I want to ask all of you to make the form as below, give me some advice and Houdini files! Thank you. this video Edited June 2, 2012 by lijunhong Quote Link to comment Share on other sites More sharing options...
LaidlawFX Posted June 2, 2012 Share Posted June 2, 2012 No hip files.... but.... Realflow, and Naiad may be good alternatives if you have the time. you want pure control-ability, model some hidden walls to bounce the waves off of. Or model some aspect of the wave the scene you showed has a alot of ways it can be chaeated specificly to those shots. And do post particle advection and foam spray. Quote Link to comment Share on other sites More sharing options...
Klockworks Posted June 5, 2012 Share Posted June 5, 2012 If you want to do something like the video you posted, why not just have a HOT surface that you deform by hand? It almost looks like they did that for the final shot. I think if you want a purely "simulation" approach you could have animated pushers under your fluid surface. Also, retiming is your friend for a shot like this. Quote Link to comment Share on other sites More sharing options...
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