Macha Posted June 15, 2012 Share Posted June 15, 2012 Is it possible to get the corner positions of voxels? I want to use the camera frustrum volume to extract non-square voxels as geometry. Quote Link to comment Share on other sites More sharing options...
eetu Posted June 16, 2012 Share Posted June 16, 2012 (edited) Perhaps use Volume Index To Pos in a Volume VOP, the corner vertices are half way to the diagonal neighbors. (neigbor-by-corner, I'm lacking the correct term here..) I guess you'd have to export the corners with a pcwrite? Or construct another volume with the corner coords as vector values? Not too graceful.. Edited June 16, 2012 by eetu Quote Link to comment Share on other sites More sharing options...
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