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Why collisions doesn't work ?


lzoper

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I assume you're using H12, and I don't have H12 at home, but from what I can see, looks like you have a tank of fluid and you want that tube to collide with it!?!

if that's what you wanna do, you should make the tube a static rbd(or rbd object, depending on your scene).

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Hi Izoper,

couple of things i changed in your setup.

First of all i animated the tube on object level rather then animating the center point of it. I think animation of the center point will result in a lack of velocity.

Second i made a static object out of your tube and made sure the collision Guide Geometry was accurate enough. (set it to implicit box instead of Ray intersect).

Hope this helps.

FKIpfluidCollisions_solved.hip

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