theflu Posted July 8, 2012 Share Posted July 8, 2012 hey, as with capture mode metaball for muscles, the option to append weights, like with proximity, is greyed out. is there a way to append some muscles weights to an excisting bones weighted rig? Quote Link to comment Share on other sites More sharing options...
michael Posted July 8, 2012 Share Posted July 8, 2012 no. because the there are 2 deform SOPs you can only use one to deform your character - either bone or muscle... having a single deform SOP that will do both has been an RFE since the muscle system was first demoed...no love yet. Quote Link to comment Share on other sites More sharing options...
theflu Posted July 8, 2012 Author Share Posted July 8, 2012 hey. ok, thx michael. so i hope they'll merge the deform sops too! Quote Link to comment Share on other sites More sharing options...
chovasie Posted July 17, 2012 Share Posted July 17, 2012 Yap, it's sucks that Houdini is really behind when it comes to character deformers and tools. Hope they will fond some time to upgrade character tools a bit in next version. Cheers Quote Link to comment Share on other sites More sharing options...
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