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Breaking down Billowy Smoke shader


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H

I am using the Billowy Smoke and Basic Smoke shaders for some some effects that I am working on. However, I can't figure out the image planes to export for rendering with Mantra. When I look inside the shaders, the only active export I see is Emission. However, I want to separate out the colour, light and shadow information for tweaking in comp. Is that possible with these shaders? I tried export Smoke Density and Shadow Density, however the Colour (Cf) export is exactly as the Beauty so exporting any other planes doesn't really help. Any ideas?

Thanks.

Naeem.

Edited by Naeem
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