baruch Posted August 18, 2012 Share Posted August 18, 2012 Hi I'm exporting a groups of models from Maya as an OBJ ( each part is separate ) To Houdini. Import as a file at geometry level , i get the model at one part object, how do i separate it to objects again? Thank you Quote Link to comment Share on other sites More sharing options...
anim Posted August 18, 2012 Share Posted August 18, 2012 the easiest way is to use fbx, which will preserve separate objects and pivots, (make sure to uncheck Import Null Nodes as Subnets) Quote Link to comment Share on other sites More sharing options...
baruch Posted August 18, 2012 Author Share Posted August 18, 2012 Thank you! Works great. Quote Link to comment Share on other sites More sharing options...
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