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Batch rendering with IPR?

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  • 3 weeks later...

I wonder if your ROP Output Driver that you tried had the render engine set to Micropolygon mode and that is the difference between ipr and your ROP rendering. Did you try setting the Render Engine to Raytracing in the ROP and give that a try?

IPR in preview mode uses raytracing which, depending on your geometry and scene set-up, can render faster than with micropolygon rendering enabled.

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