1780670905 Posted September 14, 2012 Share Posted September 14, 2012 hi guys! I intend to keep the controler of the Twist Affectr in some sertain distance with the bones and if the bones move then the controler of the Twist Affectr moves with the same distance. Has somebody ever encontered such problem before? I will be so grateful if you'll share with me the solutions. Thanks a thousand times! Quote Link to comment Share on other sites More sharing options...
michael Posted September 14, 2012 Share Posted September 14, 2012 like the IK control, the twist lives in character space, not the bone space - even if you could do this there is no advantage to doing it. Quote Link to comment Share on other sites More sharing options...
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