paul_winex Posted November 30, 2012 Share Posted November 30, 2012 (edited) Hi guys. I write pipeline tool to export geometry from Maya into Houdini. Now I propose to try the current version, not the final, but with useful functionality. See a video with examples of use. The main task - to export geometry to primitive groups of different rules. https://vimeo.com/54384737 Download: http://www.paulwinex...exporter-v0-5b/ Install: 1. Extract archive and move folder pw_mGeo into site-packages the Maya folder python. For example: C:\Program Files\Autodesk\Maya2012\Python\lib\site-packages[/CODE]Linux[CODE]/usr/autodesk/maya2012x64/lib/python2.6/site-packages[/CODE]2. Instal PyQt for Maya.https://www.google.r...lient=firefox-ahttp://awesomelife.i...-windows-7-x64/Download the compiled PyQt from my blog:http://paulwinex.blogspot.ru/2013/02/installing-pyqt-for-maya-nukehoudini-on.html3. In Maya run script[CODE]from pw_mGeo import mGeoWritermGeoWriter.show()[/CODE] Edited February 15, 2013 by paul_winex 4 Quote Link to comment Share on other sites More sharing options...
lijunhong Posted December 8, 2012 Share Posted December 8, 2012 Thanks!it's very cool! Quote Link to comment Share on other sites More sharing options...
jungjaehwa Posted January 3, 2013 Share Posted January 3, 2013 Hi, Paul. Thank you so much. That's so cool. Have a great day. Quote Link to comment Share on other sites More sharing options...
gpapaioa Posted January 31, 2013 Share Posted January 31, 2013 Thanx Paul, your script works great. I am very new to Houdini and I would like to ask you something: in order to manipualte each one of the 4 objects in my scene seperately, I exported 4 different .geo files. Is this possible with one .geo file and the use of groups? Quote Link to comment Share on other sites More sharing options...
Netvudu Posted January 31, 2013 Share Posted January 31, 2013 is there any advantage on using this over Alembic? Quote Link to comment Share on other sites More sharing options...
paul_winex Posted February 15, 2013 Author Share Posted February 15, 2013 2gpapaioa I did not understand your problem. You can export in one geo any groups. For example, all at once. 2Netvudu Altmbic: - is faster (write and read) - is single file - not support groups (from maya to houdini) - not support attributes (in the future in my script) you can write "alembic" animation cache and one .bgeo file with geometry groups (from mGeo exporter), then copy the group to geometry of alembic cache in houdini Quote Link to comment Share on other sites More sharing options...
prashantcgi Posted May 2, 2013 Share Posted May 2, 2013 Paul thanks for this very informative post Quote Link to comment Share on other sites More sharing options...
Farsheed Ashouri Posted May 3, 2013 Share Posted May 3, 2013 This is another simple tool that exports OBJ sequences from Maya. No need to install extra tools. Add these lines to shelf: try:reload(houExport)except:import houExporthouExport.main().houExport()[/CODE]Then select an object and export it.Let me know if you have problems.houExport.0.9.4.py.tar.gz Quote Link to comment Share on other sites More sharing options...
paul_winex Posted July 10, 2013 Author Share Posted July 10, 2013 Demo of mGeo Exporter v.1.0 https://vimeo.com/70025371 Coming Soon... Quote Link to comment Share on other sites More sharing options...
prashantcgi Posted August 19, 2013 Share Posted August 19, 2013 Hi Paul This Demo looks Awesome Quote Link to comment Share on other sites More sharing options...
paul_winex Posted August 31, 2013 Author Share Posted August 31, 2013 mGeo Exporter v1.0 now available! http://paulwinex.blogspot.ru/2013/08/mgeo-exporter-v10.html 1 Quote Link to comment Share on other sites More sharing options...
lubitel Posted January 9, 2014 Share Posted January 9, 2014 Magic Quote Link to comment Share on other sites More sharing options...
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