Nando Posted November 30, 2012 Share Posted November 30, 2012 Hi there, i am trying an effect, where a object falls on a dusty area and a dust puff comes around it. a simple approach after looking through many tutors and advises i used a particles system on a curve to spread particles and source it with the smoke container and using a somke solver for that. i want the points go in every direction, i am trying to do that and i dont know. any help and advice would be great. so far i am getting this result. Quote Link to comment Share on other sites More sharing options...
fayal Posted November 30, 2012 Share Posted November 30, 2012 you can use the impact data to emit particle and it will be the source for your smoke. other idea you can see the 2 tutorials from mrs Jeff Wagner http://www.sidefx.com/index.php?option=com_content&task=view&id=1819&Itemid=216 hope this can help Quote Link to comment Share on other sites More sharing options...
Nando Posted November 30, 2012 Author Share Posted November 30, 2012 Thanks alot Quote Link to comment Share on other sites More sharing options...
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