snake Posted December 23, 2012 Share Posted December 23, 2012 hello,everyone.I am a new guy,someone can help me this effects how can i do.thanks. the address:https://vimeo.com/29051305 I think I should is the use of surface control particle, But about the splash, I still don't have any good idea Quote Link to comment Share on other sites More sharing options...
anim Posted December 30, 2012 Share Posted December 30, 2012 it all seems so slow-mo that for most of it, you can just sculpt the particles anyhow you want into the shape either by modeling polygnal shape of the splash, scatter with particles, or create database of simple particle splashes, then composite them together, creating big complex shape then just deform slowly so it appears moving, or deform the underlaying poly shape, or maybe leave it flow if it had nice movement from simple sims then surface them all together afterwards essentially it all looks so very stylized that I wouldn't be approaching it in hardcore sim way, fake everything you can, Quote Link to comment Share on other sites More sharing options...
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