haggi Posted December 30, 2012 Share Posted December 30, 2012 Hi, I'm using houdini to break some of my geometry. Most object work fine. I export them from maya as obj, break them with voronoifracture, add uvs to the new inner surfaces and export them from houdini as obj. Only one object fails. Most of the fracture parts have problems. I attached the file, maybe anyone can give me hint where the problem lies. Thanks a lot. houdini.rar Quote Link to comment Share on other sites More sharing options...
Fabiano Berlim Posted December 30, 2012 Share Posted December 30, 2012 You have two cups in your geometry. One inside the other. Quote Link to comment Share on other sites More sharing options...
haggi Posted January 2, 2013 Author Share Posted January 2, 2013 Oh, thanks a lot for checking this. Quote Link to comment Share on other sites More sharing options...
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