jungjaehwa Posted January 2, 2013 Share Posted January 2, 2013 Happy New Year. Wish you all the happiness in the world. Today, I am going to ask about isoOffset SOP. As you can see the attached files. I have a issue when I convert with isoOffset SOP. Why did it happen like mesh stretched? So It was same result to apply FLIP fluid. Please let me know. Have a great day. fighter.zip Quote Link to comment Share on other sites More sharing options...
Hello world Posted January 2, 2013 Share Posted January 2, 2013 (edited) setting the uniform sampling as high in the iso offset causes this a simple workaround which i am not sure if its right Edited January 2, 2013 by Hello world Quote Link to comment Share on other sites More sharing options...
Hello world Posted January 2, 2013 Share Posted January 2, 2013 here is the file.. fighter1.hipnc Quote Link to comment Share on other sites More sharing options...
Annon Posted January 2, 2013 Share Posted January 2, 2013 Turn off "Laser Scan"... Quote Link to comment Share on other sites More sharing options...
edward Posted January 3, 2013 Share Posted January 3, 2013 Perhaps the mesh is not closed? Try a Divide SOP with only Remove Shared Edges enabled. This should result in no geometry left if it is closed. Quote Link to comment Share on other sites More sharing options...
jungjaehwa Posted January 3, 2013 Author Share Posted January 3, 2013 @Vig : Thanks for your help and attached file. It is useful to apply VolumeFromAttrib SOP. But that have a problem no solid volume. For all that good tip. Thanks again. @Christian : I actually tried to check "Laser Scan" out. But It was same the result. Thanks a lot.^^ @Edward : Following your advice, I have been testing with Divide SOP. But I cannot find the solution out. Could you make me a sample hip file? Quote Link to comment Share on other sites More sharing options...
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