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Oobleck


kleer001

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Anyone try their hand in Houdini at simulating oobleck (a fun mix of corn starch and water)?

Here's some guys drooling over the science:

Here's some fun with it:

It seems like altering viscosity based on velocity in a SOP solver should be easy enough. I'll give it a try and report back... some day.

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I've done it like you said but instead of velocity I used vorticity. Velocity should work well too. I was able to get the fluid to stiffen up as a sphere collided with it, then go back to low viscosity after it calmed down, but if the mapping of ranges wasn't correct, it could easily freak out. :) Edit: Uploaded a file. Not perfect, but it certainly is a start.

Also, I used the same technique to create effervescence by modifying density based on vorticity, so the areas with a lot of motion would then rise up in the fluid.

--Ian

h12_Vorticity_oobleck.hip

Edited by Solitude
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