dobin Posted January 23, 2013 Share Posted January 23, 2013 Hi, I want to copy pieces fractured by the shatter tool back to every piece's center but they got an offset after the copy SOP. What I'm doing wrong? Thanks copy_back_voronoi_pieces.hipnc Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted January 23, 2013 Share Posted January 23, 2013 Both the copy geo and points have duplicate transforms so that's why the pieces are getting offset. You could do something like this to fix it: copy_back_voronoi_pieces_jk.hipnc Quote Link to comment Share on other sites More sharing options...
dobin Posted January 23, 2013 Author Share Posted January 23, 2013 Thank you very much, John but my points are animated and I don't want to change their positions. Is there any way to transform the pieces to match the points positions? Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted January 23, 2013 Share Posted January 23, 2013 have a look at this: http://hurdfx.blogspot.com/2012/03/copy-loop-technique.html Quote Link to comment Share on other sites More sharing options...
anim Posted January 24, 2013 Share Posted January 24, 2013 this can help as well it's much faster technique than copy SOP especially because you don't need to copy anything, just transform 1 Quote Link to comment Share on other sites More sharing options...
dobin Posted January 24, 2013 Author Share Posted January 24, 2013 excellent, thank you very much both of you! Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted January 24, 2013 Share Posted January 24, 2013 (edited) this can help as well it's much faster technique than copy SOP especially because you don't need to copy anything, just transform http://forums.odforc..._12#entry102788 This method is also great for dop sims, you can sim proxy geo and then import points representing the sim (one point per piece). You can then transform your high res pieces according to their corresponding dop point. Edited January 24, 2013 by jkunz07 Quote Link to comment Share on other sites More sharing options...
dobin Posted January 24, 2013 Author Share Posted January 24, 2013 yeah, great technique...I'm keep animating points in sops for now and as Tomas said it's pretty fast even with 20000 pieces. Quote Link to comment Share on other sites More sharing options...
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