acey195 Posted January 31, 2013 Share Posted January 31, 2013 Hello, I am trying to render a series of nodes with multiple frames to .geo files. Below is my current setup. if I render the geometry nodes one by one they work, however I am unable to render everything as one sequence. The order is important, It needs to render out Level -1 completely before moving on to the Level 0 and so on. Note that each Level has a different amount of frames to render. I have tried a couple of things, like Batch nodes and other things, but this my first time to work in this context and I can't seem to find a tutorial on this topic very easily. If I render the "OUT_GEO" node it gives me the complete output of Level -1, but it stops afterwards. If I put a Batch node after each switch it gives me the complete output of Level-1 and the first frame of the other levels that are enabled. Quote Link to comment Share on other sites More sharing options...
acey195 Posted February 2, 2013 Author Share Posted February 2, 2013 (edited) Ok apparently when I searched for Render Operators I found this: http://forums.odforc...s/page__hl__rop which seems to answer my question, however when I connect my nodes correctly and put a batch at the bottom, it renders my first geometry node correctly and then gives an error on the second one "error Rendering input: out/GEO_SET/Lvl-1" basically I only need my second node (Lvl0) to wait till Lvl-1 is completed, it is not directly dependent in terms of rendering. It just needs the output files to load somewhere in the /obj Context. I was thinking that this should be relatively easy to do? Edit: I have now linked up my nodes by calling the render command of the next node in the post-render script of the node in python. This seems to work, but I know this is not really the best way to go about it (or should be in any way) Edited February 2, 2013 by acey195 Quote Link to comment Share on other sites More sharing options...
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