timmy Posted April 1, 2013 Share Posted April 1, 2013 Hi all, wondering if anyone has got the different Visibility settings for displaying custom attributes in H12 working? http://www.sidefx.com/docs/houdini12.1/ref/windows/displayopts_3d (See attached image) I'd like to only view attributes on points that I hover my mouse over. At the moment all geometry displays all attributes, no matter what setting I have under Visibility. I'm on a CentOS linux box, so it's probably a stinking graphics driver issue. Also, has anyone played around with a python script (inspect_object.py) for the new H12.5 Inspection Mode? http://www.sidefx.com/docs/houdini12.5/basics/inspection just wondering if that is the way to go? thanks Quote Link to comment Share on other sites More sharing options...
timmy Posted April 1, 2013 Author Share Posted April 1, 2013 Ah ignore this - just seen it working on a colleague's SL6 box. Problem found: it's a display driver issue. I'll play around with the inspect_object.py script and post back results. Quote Link to comment Share on other sites More sharing options...
malexander Posted April 1, 2013 Share Posted April 1, 2013 The problem is that the newer features of the viewport are not generally backported to the H11 renderer, which is what you appear to be running from the screencap of the display options dialog. You'll need to use the GL3 renderer in order to get the locate options working. Quote Link to comment Share on other sites More sharing options...
timmy Posted April 1, 2013 Author Share Posted April 1, 2013 (edited) Hi Mark, If I change the Scene Renderer to anything other than H11, then the point attribute display disappears entirely. I'm switching from CentOS soon, so hopefully that'll fix it. Edited April 1, 2013 by timmy Quote Link to comment Share on other sites More sharing options...
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