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FLIP - Transfering Normal Data to Particles


gramx

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Hi

Stuck! I am doing a test where I have exported the whitewater spray to a bgeo cache. I am then reading it back in and using a particlefluidsurface to mesh it. I am trying to use attribute copy to copy the normals from the mesh onto the particles. Not working yet! I want to read the closest point to surface and add the normal direction to the attributes of the particle so that I can then render particles with surface normals in krakatoa. I am exporting PRT.

I also want to do the same thing to the particles of a flip fluid.

Thanks for any help.

Graham

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I've got it working with the Attribute transfer :) there are some good examples in the help!

Thanks for the hip file Filipp I will take a look at that, a bit of extra speed will be a good thing when I try it with 20million particles!

Thanks for help!

graham

normals1.jpg

Edited by gramx
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