Jump to content

Field3D io for houdini


Recommended Posts

Im having a look at getting volume data between max and houdini and noticed FumeFX supports field3d format. Ive also had a quick look around for field3d for houdini and noticed that its in the HDK, but I have no means of compiling this at the moment and was wondering if there was a precompiled version for windows hanging around that I could test out for 12.1.18 or 12.5.316.22.

Thanks!

Link to comment
Share on other sites

  • 3 weeks later...
Guest mantragora

I'm not even close to any of those H builds you mentioned here so I can't compile it for you.

... but I have no means of compiling this at the moment...

Why? Because you don't have VS2008? You don't need it. Read this:

Windows SDK contains free 64-bit MS C++ compiler. For VS2008 version get older SDK. I think it's this one. Good source of info about SDK's is here.

PS. It looks also that you can force 2008 Express Edition to use SDK 64 bit compiler. Probably a little pain in the ass to setup but it may work.

PS2. For all you out there that would like to use inlineCPP on Windows and can't right now, you should try this SDK because it looks that it's all you need to make it work if you don't have VS2008.

PS3. I think Code::Blocks can use MS Compiler if it detects it. Maybe someone could try to make it work with SDK and compile for Houdini. Someone with free time. :)

It should work. You got nothing to lose (beside time :)).

Link to comment
Share on other sites

For what it's worth, once you get a compiler setup, Field3D is supposed to just compile and work as all dependencies are included with Houdini. But I've never done that in Windows before...

The guy who made the BulletSOP put this video up, and while a bit older, might have some useful pointers:

https://vimeo.com/17195536

Edited by goldleaf
Link to comment
Share on other sites

Guest mantragora

When it comes to the compiler, this video doesn't have anything that is valuable. SDK compiler doesn't need VisualStudio to work. The part about VS I added just because it can be used with it too. When SDK is installed it should be only matter of using standard "hcustom" command that you can find in HDK help for Windows.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...