misterbil Posted May 9, 2013 Share Posted May 9, 2013 hello fellow artists, I'm having a weird issue with particles emitting fuel and temperature. after my particles die there is something left that continues to release fuel and temp. not sure what it is. I'm not sure how to get rid of this ghost. any help or suggestion would be appreciated. even a link to previous thread would be awesome. also if someone has a more elegant way of doing this, I'm all ears...and eyes. here is a test file and thanks particlesEmittemp03.hipnc Quote Link to comment Share on other sites More sharing options...
sanchoflat Posted May 9, 2013 Share Posted May 9, 2013 Hi. Try something like this particlesEmittemp03.hipnc 1 Quote Link to comment Share on other sites More sharing options...
misterbil Posted May 9, 2013 Author Share Posted May 9, 2013 Thanks Sasha! exactly what I was looking for, simple and efficient. I'm still wondering what was that temperature and fuel leftover ?? But it works so I'm happy. Quote Link to comment Share on other sites More sharing options...
misterbil Posted May 29, 2013 Author Share Posted May 29, 2013 here is where I got so far, I need to work on the behavior and the shader but this is getting interesting. the main thing was using the sopgeometry in the autodop. Also adding the fields (temp, fuel...etc) separately allow me a great deal of control. particlesEmittemp05_fuel.hipnc Quote Link to comment Share on other sites More sharing options...
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