Jump to content

Blendposes - poses


teapot

Recommended Posts

Hello,

I almost rigged my new mechanical character, now I need some simple scripting to have easier animation tasks.

I am considering how to pose my character with only one button or slider. Blendposes are overwriting my controllers so I can't use them. Out of hand I said to myself "I will create new controllers and parent those to older ones. Obviously it is very bad idea when you animate from those poses and so on.

Do you have some tips how to create poses which can be posed from every pose.

EXAMPLE: 1. Custom animation [walk] + 2.pose1 [sit] + 3. custom animation [stand up and jump] + 4.pose1 [sit]. As u can imagine step numer 4 will be broken up cuz of shifted controllers]

I figured out how to achieve this ALMOST [keyword] perfectly: Presets in DA - the problem is there no presets for one parm, but only for entire DA. So I can't make poses for particular part of body.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...