magneto Posted June 18, 2013 Author Share Posted June 18, 2013 (edited) I agree with anim, for some reason $T(0) to be $F(0) makes more sense. Not sure if this is due to 0-index thinking or consistency. I don't know if Maya, XSI defaults to frame 0 as the start but Max uses frame 0 as the first frame, and Max is known as the most artist friendly (often dumbed down) 3d application. Not saying they are better, there is definitely a reason that they went with 0 despite being seemingly counter-interactive. Also if you change the default frame in Max, I think you might run into issues with other tools having hard coded frame 0 as the start frame. Edited June 18, 2013 by magneto Quote Link to comment Share on other sites More sharing options...
edward Posted June 18, 2013 Share Posted June 18, 2013 so I'm not quite sure why Houdini pivots it's time at $F==1 (so $F(0) is always negative $T) maybe a little option to set that would be great A purist might insist that their first frame start at 0s. Alas, the reason why is probably lost to history. I'm not sure have an option would be a good idea. There's lots of hardcoded places assume that 1f is 0s (including hscript expressions!) so I'd be very wary of changing it in Houdini. 1 Quote Link to comment Share on other sites More sharing options...
magneto Posted June 21, 2013 Author Share Posted June 21, 2013 Interestingly the COP context seem to use frame 0 as the start, if you have a sequence. So having your animation start at frame 1, you will miss the first frame. Now how about that? Quote Link to comment Share on other sites More sharing options...
edward Posted June 21, 2013 Share Posted June 21, 2013 Where do you see that? I only see frames starting at 1. Quote Link to comment Share on other sites More sharing options...
Macha Posted June 21, 2013 Share Posted June 21, 2013 I like to start t frame 77. 1 Quote Link to comment Share on other sites More sharing options...
magneto Posted June 21, 2013 Author Share Posted June 21, 2013 (edited) It shows up when using a File to load up a sequence. Here is the pic Range 0-47. If your timeline is set to show 1..N, then you won't see frame 0. I thought I was missing a frame, but then realized why. Edited June 21, 2013 by magneto Quote Link to comment Share on other sites More sharing options...
edward Posted June 21, 2013 Share Posted June 21, 2013 That's because it determines the range from your filenames. 1 Quote Link to comment Share on other sites More sharing options...
magneto Posted June 21, 2013 Author Share Posted June 21, 2013 Edward you are a genius. I didn't know that Deleting the first image on disk, it really does start from 1. Or if you had files starting from 6, then it does start from 6. Out of curiosity, is there a way to reorder these frames from scratch? I know there are Shift, Trim COP, etc but they require you to know the number, and only move everything at once or one by one. I am basically looking for something that will take frames: 6 7 10 13 17 to: 1 2 3 4 5 Since those frame "shufflers" do not cache anything, it wouldn't matter in terms of resources. Quote Link to comment Share on other sites More sharing options...
edward Posted June 21, 2013 Share Posted June 21, 2013 I don't see any besides Shuffle as being the closest. 1 Quote Link to comment Share on other sites More sharing options...
magneto Posted June 21, 2013 Author Share Posted June 21, 2013 Thanks Edward, that seems to be the closest like you said. Although you have to type in all the moves you want to do, i.e: 6-1 7-2 10-3 13-4 17-5 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.