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Flip Fluid's surface is not smooth...


daehuck

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Hi, I made a flip fluid which is collide with glass

everything looks fine, but there is a one problem.

As you can see in image Fluid's collision surface is not smooth.

I think it is related with particle seperation and collision division size

But, I changed options but it looks same.

My particle seperation setting is 0.3 very low.

Is there any solutions for this problem??

ANY COMMENT IS HELPFUL FOR ME.

Edited by daehuck
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0.3 isn't very low.

In the particle fluid mesher turn on filtering (last tab) and mess around a bit with the settings.

Also you can append a smoothSop and filter the geo. Stick the first field up somewhere between 2 and 6, there's funky stuff that happens between 1 and 2..

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0.3 isn't very low.

In the particle fluid mesher turn on filtering (last tab) and mess around a bit with the settings.

Also you can append a smoothSop and filter the geo. Stick the first field up somewhere between 2 and 6, there's funky stuff that happens between 1 and 2..

I made with a flip fluid. So, I can't controll particle fluid surface's options.

Is there any solution to adjust the Flip's particle fluid surface option?

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