Jump to content

ghenci

Recommended Posts

Hi all! I`m trying to recreate a dust burst from some number of objects, when they hitting floor, for example. So I decided to use pyro cluster for maximum flexibility. For study reasons I`m trying to build scene from scratch. So what I have now...

I made draft scene that use to be represent the effect that I need. Now I have some points ("collision points" - place-holders where dust have to be emitted from), and number of fluidsources for fuel and temperature emision. So I generate number of source volumes and instanced pyro containers, but I have no emission in this containers at all.

So here the scene.

multiExpl1.hip

What I`m doing wrong? Any help would be appreciate!

Edited by ghenci
Link to comment
Share on other sites

oook. Thanks dobin! :) So it`s working if I turn off instancing in Source Volume in DOP and Partitioning in Fluid Source. But it is still something wrong, if I turn on " gasresizefluiddynamic ". How to make this instanced containers to resize their dimensions?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...