ghenci Posted July 2, 2013 Share Posted July 2, 2013 (edited) Hi all! I`m trying to recreate a dust burst from some number of objects, when they hitting floor, for example. So I decided to use pyro cluster for maximum flexibility. For study reasons I`m trying to build scene from scratch. So what I have now... I made draft scene that use to be represent the effect that I need. Now I have some points ("collision points" - place-holders where dust have to be emitted from), and number of fluidsources for fuel and temperature emision. So I generate number of source volumes and instanced pyro containers, but I have no emission in this containers at all. So here the scene. multiExpl1.hip What I`m doing wrong? Any help would be appreciate! Edited July 2, 2013 by ghenci Quote Link to comment Share on other sites More sharing options...
dobin Posted July 2, 2013 Share Posted July 2, 2013 turn off instancing in your Source Volume DOP Quote Link to comment Share on other sites More sharing options...
ghenci Posted July 2, 2013 Author Share Posted July 2, 2013 oook. Thanks dobin! So it`s working if I turn off instancing in Source Volume in DOP and Partitioning in Fluid Source. But it is still something wrong, if I turn on " gasresizefluiddynamic ". How to make this instanced containers to resize their dimensions? Quote Link to comment Share on other sites More sharing options...
dobin Posted July 2, 2013 Share Posted July 2, 2013 in Gas Resize DOP set Delay Frames to 2, use density in Reference Field and turn off "Clamp to Maximum Size" in Max Bounds tab. Quote Link to comment Share on other sites More sharing options...
ghenci Posted July 2, 2013 Author Share Posted July 2, 2013 Thank You very much Dobin! It works! Quote Link to comment Share on other sites More sharing options...
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