csp Posted July 24, 2013 Share Posted July 24, 2013 Lets say you have a liquid pouring and I want to dettach gently the front part (as drop) from the main body of the liquid and on selected frame. I have a birthframe attribute in SOPs so I can apply forces using sopsolver inside dop to this part of the liquid body but when I tryed to multiply the velocity which works but break the drop shape. Any other idea? Quote Link to comment Share on other sites More sharing options...
kleer001 Posted July 25, 2013 Share Posted July 25, 2013 Maybe animate your drop by hand as geometry, fill it with points, then merge that with your fluid? Maybe animated a convex collision object that your drop fills up? Quote Link to comment Share on other sites More sharing options...
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