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Pyro going through the collision geo


misterbil

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Hi all,

I'm having a weird issue. I'm pretty sure it's something trivial but if someone could point me in the right direction I would greatly appreciate. sorry if this was already covered somewhere but I couldn't find any reference.

I have a simple scene, a tunnel and an emitter (fireball shelf tool).

converted the tunnel to a RDB static object and increased the Uniform division of my collision object.

but still I can see some pyro going through the roof???

Any idea?

post-7368-0-01743100-1377190358_thumb.jp

and here is the scene:

tunnelCollide.hipnc

Edited by misterbil
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