jonnyw Posted August 30, 2013 Share Posted August 30, 2013 Hi, All Now I am building something like my attached file, the scattered points are rotating through the Y-axis and sticking on the surface. The file shows the result of my method. Since I'm using the ray SOP, there are still lots of area hasn't being projected. Is there any better way to approach this ? surfaceCreeping.hip Quote Link to comment Share on other sites More sharing options...
Artem Smirnov Posted August 31, 2013 Share Posted August 31, 2013 Here is kind of solution. But you have to deal with points that stuck on the border edges) surfaceCreeping2.hip 1 Quote Link to comment Share on other sites More sharing options...
jonnyw Posted September 2, 2013 Author Share Posted September 2, 2013 Thanks, Artem. This is what exactly we need now. Quote Link to comment Share on other sites More sharing options...
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