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Moving random points to position on grid


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I have 10 randomly located points, that I need to animate moving to the positions of 10 corresponding points on a grid. How do I take the position attributes of the target points and animate the positions of the original points moving to them? Is this the best way to do this?

red netbox is original points, blue box is target points


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I just quickly banged an example together for you which should hopefully help you work out your own scene.

They rely on the same point numbers, so if you have different point numbers you'll have to save an attribute of that target PTNUM and use that to find it's position.

You could add a bit of noise to the motion and you'll have to tell it not to keep evaluating if it's hit the destination etc, but hopefully this will help a bit.



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