Alexey Vanzhula Posted September 13, 2013 Share Posted September 13, 2013 I want to store files in my asset to access them via opdef: For textures(pictures) it work well? but not for models (obj, abc, ...) How to solve this. I simple want to store my models in asset Quote Link to comment Share on other sites More sharing options...
old school Posted September 14, 2013 Share Posted September 14, 2013 (edited) Should be more than possible. File SOP can pick out geometry that is injected in to the asset. Use the opdef: expression. See attached hip file for an example embedded asset the same name as the hip file for convenience. reference_internal_geometry.hip Edited September 15, 2013 by old school Quote Link to comment Share on other sites More sharing options...
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